Dan Houser Reveals Canceled GTA 5 Trevor DLC: “It Never Quite Came Together” — Here’s What Really Happened

Dan Houser Reveals Canceled GTA 5 Trevor DLC
Rockstar co-founder Dan Houser has finally broken his silence about the long-rumored GTA 5 single-player DLC featuring Trevor in a secret agent role — confirming for the first time that it was indeed real but never completed. The revelation comes over a decade after Grand Theft Auto V’s release, reigniting fan discussions about what could have been one of the franchise’s most exciting story expansions.

The Long-Lost Trevor Storyline

For years, GTA fans have speculated about a mysterious single-player DLC that would have put Trevor Philips in the shoes of an undercover federal agent. Voice actor Steven Ogg, who famously portrayed Trevor, had previously mentioned that the content was partially filmed and featured “James Bond–style missions” where Trevor works for the FIB. Now, Houser himself has confirmed those details in an interview on the Lex Fridman Podcast.

“The internet knows we made a single-player DLC for GTA 5 that never came out,” Houser explained. “It was one where you played as Trevor, but he was a secret agent. It was cute. It never quite came together, and it was never finished.”

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How GTA Online Changed Everything

The reason behind the cancellation, according to Houser and several former Rockstar developers, was simple — GTA Online became too successful. Once Rockstar saw the massive commercial potential of its online mode, resources that were originally intended for the single-player DLC were redirected toward expanding the online world instead.

Joe Robino, a senior camera artist at Rockstar during that time, confirmed that much of the DLC’s content was later repurposed into GTA Online’s Doomsday Heist update. “It was really, really good,” he said. “But when GTA Online came out and became such a cash cow, it was hard to make an argument that a standalone DLC could compete.”

Half-Finished But Not Forgotten

Houser revealed that the Trevor DLC was about “half done” when development stopped. Rockstar had already shot motion capture scenes with Ogg and built part of the gameplay loop — but it never saw the light of day. Had the project continued, Houser believes it might have delayed another major title: Red Dead Redemption 2.

“If that had come out, we probably wouldn’t have gotten to make Red Dead 2,” he said. “So there are always compromises.”

Fans Still Want More Single-Player Content

Many GTA fans have expressed disappointment that Rockstar moved away from single-player DLC after the success of GTA 4’s iconic expansions like The Lost and Damned and The Ballad of Gay Tony. Houser himself admitted he still loves making standalone stories and hopes to revisit the format through his new studio, Absurd Ventures.

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“I love the model of GTA 4 when you had the extra stories coming afterward,” he said. “For me, it’s really fun to make those smaller, focused experiences. I’d personally like to do more of that in the future.”

The GTA Zombie Game That Never Was

Interestingly, Houser also revealed another scrapped idea from Rockstar’s creative vault — a GTA Zombies project. “I liked the idea of a GTA zombie game,” he said. “That would have been funny. I think that could have been quite fun.” Fans immediately drew comparisons to Red Dead Redemption: Undead Nightmare, one of Rockstar’s most beloved DLCs of all time.

What’s Next for Rockstar and GTA 6?

As excitement builds for the upcoming release of GTA 6 in 2025, fans are wondering whether Rockstar will bring back single-player expansions or continue to prioritize GTA Online’s evolution. Given the immense popularity of narrative-driven games today, the possibility of future story DLCs can’t be ruled out entirely.

Meanwhile, Steven Ogg — the man behind Trevor — says he feels “absolutely nothing” about GTA 6, admitting he’s never been much of a gamer himself. Still, his unforgettable performance as Trevor remains one of gaming’s most iconic roles, and the idea of a lost Trevor adventure continues to fascinate fans around the world.

Final Thoughts

Dan Houser’s comments finally give closure to one of gaming’s biggest mysteries — the canceled GTA 5 Trevor DLC. While it may never be released, its concept still captures the imagination of players who grew up with the chaos and charm of Trevor Philips. Whether or not Rockstar revisits similar story-driven expansions for GTA 6, one thing’s clear — fans still crave the kind of rich single-player storytelling that made Grand Theft Auto legendary.

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